New year, New Website
With 2019 on the horizon, we wanted to kick it off with a fresh new start. What better way to do that than with a brand new website?
The console version of fault - milestone one will be arriving around Q1 of 2019, and with it, we hope to see an influx of new users and the old website was begging for a refresh. For years, we’ve just been tacking on to old code and it was time for a change!
Although as usual, this website took months to finish… mostly because we designed it from the ground up without using any preexisting templates. Most of everything is exactly the way we wanted (although there might be some quirks here and there still. Drop us a line if you find weirdness).
I know we’ve been lagging on the release of fault but I hope to make this site a mark our new start, along side the Unity port of all of our games. Our goals for the new year is to safely release MS1 in Q1, release StP (f’ing finally) and hopefully even get to MS2b.
2018 was a year of endurance and patience for us… It was painful to only be able to release Mhakna Gramura and Fairy Bell (Even though it’s quite an excellent title if we may say so ourselves, go check it out if you haven't yet!!!). 2019 is going to the be year. 2019.
ALICE IN DISSONANCE
Thank you all for your amazing support throughout the years. We’re still blown away that we are constantly getting new fans and that we’re still around. Do you know how hard that is as an indie game studio??
Anyways, I digress. Thank you once again for a wonderful 2018 and here's to a much much better 2019.